﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="FlanProjectData.Characters.Monster">
    <Name>Cactus</Name>
    <IdleAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>0.1</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
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        48 9 35 50
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        123 8 37 51
      </FrameList>
    </IdleAnimation>
    <WalkAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>0.3</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        10 10 36 49
        48 9 35 50
        85 5 36 54
        123 8 37 51
      </FrameList>
    </WalkAnimation>
    <AttackAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>0.1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
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        299 23 78 36
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      </FrameList>
    </AttackAnimation>
    <OnHitAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
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      </FrameList>
    </OnHitAnimation>
    <DeathAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
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      </FrameList>
    </DeathAnimation>
    <VictoryAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>true</IsLooping>
      <FrameList>
        10 10 36 49
        48 9 35 50
        85 5 36 54
        123 8 37 51
      </FrameList>
    </VictoryAnimation>
    <DefenseAnimation>
      <SpriteTextureAsset>Sprites\CombatCharacters\Monsters\Cactus</SpriteTextureAsset>
      <FramePerSecond>1</FramePerSecond>
      <IsLooping>false</IsLooping>
      <FrameList>
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        48 9 35 50
        85 5 36 54
        123 8 37 51
      </FrameList>
    </DefenseAnimation>
    <OnStartLookDirection>-1</OnStartLookDirection>
    <BaseStats>
      <MaxHealthPoints>100</MaxHealthPoints>
      <MaxManaPoints>100</MaxManaPoints>
      <Strength>60</Strength>
      <Resistance>20</Resistance>
      <Intelligence>12</Intelligence>
      <Accuracy>53</Accuracy>
      <AttackSpeed>10</AttackSpeed>
      <MovementSpeed>80</MovementSpeed>
      <DefendPercentage>10</DefendPercentage>
    </BaseStats>
    <Skills>
    </Skills>
    <Drops>
    </Drops>
  </Asset>
</XnaContent>
